The Shattered
Game has a steam page now, check it out and wishlist!
https://store.steampowered.com/app/3160510/The_Shattered/
Disclaimer 1. This game is still in development, but I would like to get more feedback so I can add more features and fix bugs. Feel free to propose new features or even the direction this game could go.
Controls:
- Movement: wasd or arrows
- Skills
- Skill 1 - left mouse click
- Skill 2 - right mouse click
- Skill 3 - E on keyboard
- Skill 4 - R on keyboard
- Potion: Q on keyboard
Gameplay:
You control "The Shattered", a being that has been prisoned and tested against a horde of undead creatures. After every victory, The Shattered gains new powers, but every choice has consequences, enemies becomes stronger based on your decisions, arena might change during the fight, etc.
Do not fear the death, it is a part of the game. In the standard mode, after your death your progress is reverted to the last safe spot (which is the next level after the one with boss) so you don't lose all of your progress.
More skills and traits are unlocked during later levels.
Discord:
If you would like to have a chat about the game, we have a dedicated discord server: https://discord.gg/6z2AKc3RBT
Updated | 6 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | khaziu |
Genre | Action, Role Playing |
Made with | Unity |
Tags | 2D, Pixel Art, Roguelike, Roguelite |
Average session | A few minutes |
Languages | English |
Links | Steam, Community |
Also available on
Development log
- The Shattered v0.11.2 - new game modes and more!24 days ago
- The Shattered v0.10.662 days ago
- The Shattered v0.10.4 - Vessels board70 days ago
- The Shattered 0.9.6 - New meta progression system and more!86 days ago
- The Shattered - Version 0.8.2 - Replacing traitsJun 28, 2024
- The Shattered - Version 0.8.1 - Sounds!Jun 23, 2024
- The Shattered - Version 0.7.2May 11, 2024
- New version 0.6.3Apr 11, 2024
Comments
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looks like game is getting better and better with every new version!
Super cool game
some suggestions:
maybe add some more obivous sfx or vfx when you get hit, cause sometimes i die without realizing how
maybe instead of spells causing you to fully stop, they should just slow down movement speed. that would make the game feel more fluid
Hi, thanks!
I'll try to make it more visible when you're getting hit.
Full stop during the cast is a core mechanic, but since I heard similar comments several times already, I'll test how it would work with just slowing the player :)
Thanks for your feedback!
let me know when the next update is out so I can play this great game
will do :)
cool
Thanks :) Feel free to propose new features, the game is in active development.